mirror of
https://github.com/2martens/tsw-timetable.git
synced 2026-10-18 00:16:51 +02:00
31 lines
1.4 KiB
Markdown
31 lines
1.4 KiB
Markdown
# Timetable tool (backend) for Train Sim World
|
|
|
|
## Motivation
|
|
|
|
With the release of the Public Editor for Train Sim World 4 it is now possible to create
|
|
24h timetables in the Unreal Engine and then play those in the game. However, a lot of
|
|
planning has to happen before the first service SHOULD be created in the engine.
|
|
|
|
Until now, even Dovetail Games is manually copying timetable information to Excel sheets.
|
|
This is a time-consuming process that takes the fun away and makes it a very laborious process.
|
|
|
|
What if all the timetable data of passenger services could be automatically fetched without
|
|
manual copying? This timetable tool intents to do just that.
|
|
|
|
## Limitations
|
|
|
|
Some manual work in the planning
|
|
stage will remain: creating routes with portals and depots, formations, and providing some
|
|
data for services once they are fetched. This data includes formations and linking them together
|
|
into rotations.
|
|
|
|
The public timetable isn't enough? Freight trains, empty coaching stock movements or light loco
|
|
movements are not in the timetable and have to be entered manually. But the tool will support
|
|
as good as possible.
|
|
|
|
For starters, only the Deutsche Bahn API and hence Germany are supported. More countries could
|
|
be added later on once reliable data sources are identified.
|
|
|
|
Even then, this tool can only support with present day timetables. Vintage timetables are not
|
|
available via APIs or similar sources and the manual work will remain there.
|